Elemental Mages
A downloadable game
Black and white, good and evil, fire and ice - these opposing forces often find themselves in conflict. But today, the Fire Mage and Ice Mage must work together to travel a land of trees, rivers, and mysterious portals.
Each map is 10x10 = 100 tiles, to fit the Weekly Game Jam 100 theme.
Art by CptBlackPixel, coding and design by Joshua McLean.
See controls in-game by pressing F1 on the keyboard or Start on your gamepad.
Note: The game lies about camera controls. It's on the shoulder triggers (LT/RT). Also, you can't use the stick to move. There were issues with the new input system.
Bugs? Let us know! Thank you for playing. :)
Linux and Mac builds are untested.
If you beat the game really fast, you might get cake.
Protip: The cake is a lie.
Known Issues
- Sometimes the mages float, other times they sink into the ground. They're magical creatures. They do these things.
- The mages stop animating when you restart a level. I guess they're tired of your metagaming shenanigans.
Status | Prototype |
Authors | Retro Indie Josh, CptBlackPixel |
Genre | Puzzle |
Tags | 3D, Pixel Art |
Comments
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Cool game, liked the pseudo 3d perspective. Liked how the fire spreads.
It's pretty easy to slightly veer off course when you're building ice bridges and waste mana, which causes a restart. The only way I could think to fix that though is either press the cast spell button to place ice, or change the movement system.
The xbox controls were pretty strange -- I would have expected the analog sticks to be used for both movement and camera.
Also felt like the wizards were just a hair too slow for my liking
Hey thanks for playing! Agreed on the stick controls - that was the original intention but the new input system wasn't reading them as expected so I just changed it.
Also spot-on with the accidental ice bridges. Having the Ice Mage cast to freeze them would be a great solution.