If you’re offering Wave files because of the quality, have you considered offering FLAC instead?
On average, you’ll get at least 50% compression out of it
It’s the most popular compressed lossless format
The encoder bakes an MD5 hash of the original PCM audio into the FLAC file that allows a decoder (eg. flac -t) to verify that the encoded data produces output bit-for-bit identical with the original audio.
The flac encoder has a --verify option which will double-check the correctness of the MD5 hash as the output file is being generated by decompressing the freshly compressed data in parallel.
Hi, you have good points about FLAC benefits over wav but very few game engines support it and the wav is mostly there for library/listening purposes. Really, everyone should be using the ogg versions because the quality is almost indistinguishable.
If the Wave is mostly there for library/listening purposes, FLAC is better suited to archival (size and checksumming) and media players are much more likely to support it than game engines.
If Ogg is recommended for game engines, wouldn’t offering FLAC instead of Wave provide a subtle incentive to use Ogg instead of trying to bundle Wave files into your game?
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How do I put the credits? Is it the name? or the name and in the game file name and the link to this page?
Hiya! The credit needs to be displayed as this:
Contains music ©2023 Retro Indie Josh (https://retroindiejosh.itch.io) Licensed under Creative Commons Attribution 4.0 International
You can put it in the game or gam page or wherever, as long as it’s easily accessible.
Thank you for your music!
You are in the credits!
https://emmanuel-rosas.itch.io/live-again
Thank you again.
Hey thanks for using the music!
Beautiful tracks, thanks for sharing. I'll provide due credit once my project finds its way to life.
Thanks! Good luck on your project.
If you’re offering Wave files because of the quality, have you considered offering FLAC instead?
flac -t
) to verify that the encoded data produces output bit-for-bit identical with the original audio.flac
encoder has a--verify
option which will double-check the correctness of the MD5 hash as the output file is being generated by decompressing the freshly compressed data in parallel.Hi, you have good points about FLAC benefits over wav but very few game engines support it and the wav is mostly there for library/listening purposes. Really, everyone should be using the ogg versions because the quality is almost indistinguishable.
Wouldn’t those be points in favour of using FLAC?
Beautiful sound, Can I use my commercial project ?
Thank you! Yes, please be sure to read all of the details on this page. You are required to credit the music if you use it
every single soundtrack here is super beautiful , many thanks stranger <3
Thanks! I'm glad you like them. :)